Experience the unique curriculum of the d.school

August 14-16 @ Melbourne Zoo

the d.school story

David Kelley, founder of the global design and innovation company, IDEO, also founded Stanford University's Hasso Plattner Institute of Design, known as the d.school.

The d.school builds on methods from across the field of design to create learning experiences that help people unlock their creative potential and apply it to the world. Adding the d.school's tools and methods to a person's skill set often results in a striking transformation. Newfound creative confidence changes how people think about themselves and their ability to have impact in the world.

Our 3-day intensive is your opportunity to experience the d.school curriculum in your very own backyard.

Last year’s intensive

Here’s what you can expect at our 3-day Stanford d.school intensive

 

Walk away with:

  • A higher-level understanding of Design Thinking as a creative-problem solving strategy

  • A design thinking tool kit you can immediately apply to your work

  • Resources to continue your journey as a playful-problem solver

  • A deeper perspective on play behaviour and how you show up in the world as a playful contributor

  • Insights into how productive play improves lateral and divergent thinking

  • Understanding how to inject more play and creativity into your work and your organisation to improve engagement and creative thinking

  • Meaningful connections with other playful, creative professionals

 

Course Overview

From Play to Innovation focuses on enhancing the innovation process with productive play. We will investigate the human “state of play” to reach an understanding of its principal attributes and how important it is to creative thinking.

We will explore play behaviour, its development, and its biological basis. We will then apply those principles through design thinking to promote innovation within enterprise.

 

d.school at Melbourne Zoo!

What better place to explore the art and science of play than the Melbourne Zoo? The Rainforest Room looks onto the lush greenery of the playful Tamarin monkey habitat. Outside on the terrace, it overlooks the award-winning Japanese Garden and lake.

As a d.school participant you can enjoy your breaks while strolling through the beautiful grounds and watching out for animals at play!

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How design thinking can help you be a better problem solver:

 

1.Navigate Ambiguity

Recognise and persist in the discomfort of not knowing, and develop tactics to overcome ambiguity when needed.

2. Learn from Others (People and Contexts)

Empathising with and embracing diverse viewpoints , testing new ideas with others, and observing and learning from unfamiliar contexts.

3. Synthesise Information

 Make sense of information and find insight and opportunity within.

4. Experiment Rapidly

Be able to quickly generate ideas – whether written, drawn, or built.

5. Move Between Concrete and Abstract

Understand stakeholders and purpose in order to define the product or service’s features.

6. Build and Craft Intentionally

Thoughtful construction: showing work at the most appropriate level of resolution for the audience and feedback desired.

7. Communicate Deliberately

Form, capture, and relate stories, ideas, concepts, reflections, and learnings to the appropriate audiences.

8. Design your Design Work

Recognise a project as a design problem and then deciding on the people, tools, techniques, and processes needed to tackle it.